speed constraint
Flying on Point Clouds with Reinforcement Learning
Xu, Guangtong, Wu, Tianyue, Wang, Zihan, Wang, Qianhao, Gao, Fei
A long-cherished vision of drones is to autonomously traverse through clutter to reach every corner of the world using onboard sensing and computation. In this paper, we combine onboard 3D lidar sensing and sim-to-real reinforcement learning (RL) to enable autonomous flight in cluttered environments. Compared to vision sensors, lidars appear to be more straightforward and accurate for geometric modeling of surroundings, which is one of the most important cues for successful obstacle avoidance. On the other hand, sim-to-real RL approach facilitates the realization of low-latency control, without the hierarchy of trajectory generation and tracking. We demonstrate that, with design choices of practical significance, we can effectively combine the advantages of 3D lidar sensing and RL to control a quadrotor through a low-level control interface at 50Hz. The key to successfully learn the policy in a lightweight way lies in a specialized surrogate of the lidar's raw point clouds, which simplifies learning while retaining a fine-grained perception to detect narrow free space and thin obstacles. Simulation statistics demonstrate the advantages of the proposed system over alternatives, such as performing easier maneuvers and higher success rates at different speed constraints. With lightweight simulation techniques, the policy trained in the simulator can control a physical quadrotor, where the system can dodge thin obstacles and safely traverse randomly distributed obstacles.
Learning Speed Adaptation for Flight in Clutter
Zhao, Guangyu, Wu, Tianyue, Chen, Yeke, Gao, Fei
Animals learn to adapt speed of their movements to their capabilities and the environment they observe. Mobile robots should also demonstrate this ability to trade-off aggressiveness and safety for efficiently accomplishing tasks. The aim of this work is to endow flight vehicles with the ability of speed adaptation in prior unknown and partially observable cluttered environments. We propose a hierarchical learning and planning framework where we utilize both well-established methods of model-based trajectory generation and trial-and-error that comprehensively learns a policy to dynamically configure the speed constraint. Technically, we use online reinforcement learning to obtain the deployable policy. The statistical results in simulation demonstrate the advantages of our method over the constant speed constraint baselines and an alternative method in terms of flight efficiency and safety. In particular, the policy behaves perception awareness, which distinguish it from alternative approaches. By deploying the policy to hardware, we verify that these advantages can be brought to the real world.
Trajectory optimization of tail-sitter considering speed constraints
Fan, Mingyue, Xie, Fangfang, Ji, Tingwei, Zheng, Yao
Tail-sitters, with the advantages of both the fixed-wing unmanned aerial vehicles (UAVs) and vertical take-off and landing UAVs, have been widely designed and researched in recent years. With the change in modern UAV application scenarios, it is required that UAVs have fast maneuverable three-dimensional flight capabilities. Due to the highly nonlinear aerodynamics produced by the fuselage and wings of the tail-sitter, how to quickly generate a smooth and executable trajectory is a problem that needs to be solved urgently. We constrain the speed of the tail-sitter, eliminate the differential dynamics constraints in the trajectory generation process of the tail-sitter through differential flatness, and allocate the time variable of the trajectory through the state-of-the-art trajectory generation method named MINCO. By discretizing the trajectory in time, we convert the speed constraint on the vehicle into a soft constraint, thereby achieving the time-optimal trajectory for the tail-sitter to fly through any given waypoints.
Distributed Control within a Trapezoid Virtual Tube Containing Obstacles for UAV Swarm Subject to Speed Constraints
Gao, Yan, Bai, Chenggang, Quan, Quan
For guiding the UAV swarm to pass through narrow openings, a trapezoid virtual tube is designed in our previous work. In this paper, we generalize its application range to the condition that there exist obstacles inside the trapezoid virtual tube and UAVs have strict speed constraints. First, a distributed vector field controller is proposed for the trapezoid virtual tube with no obstacle inside. The relationship between the trapezoid virtual tube and the speed constraints is also presented. Then, a switching logic for the obstacle avoidance is put forward. The key point is to divide the trapezoid virtual tube containing obstacles into several sub trapezoid virtual tubes with no obstacle inside. Formal analyses and proofs are made to show that all UAVs are able to pass through the trapezoid virtual tube safely. Besides, the effectiveness of the proposed method is validated by numerical simulations and real experiments.
Why Even the Fastest Human Can't Outrun Your House Cat
This weekend, the fastest sprinters on the planet came together at the Tokyo Olympics to compete for the gold in the 100-meter dash. Lamont Marcell Jacobs crossed the finish line in 9.80 seconds to bring Italy its first gold in the event. In the women's race, Jamaica won the gold, silver, and bronze--a clean sweep led by Elaine Thompson-Herah, who smashed through a 33-year-old Olympic women's record with a time of 10.61 seconds. But neither of them could touch the legacy of Jamaica's eight-time Olympic gold medalist Usain Bolt, who retired in 2017 but still boasts the title of fastest human alive. Bolt ran the 100 meters in 9.58 seconds.